2010. december 31., péntek
How to play sound from a resource file
Problem/Question/Abstract:
I am attempting to have a wave file played when a button is clicked. Rather than install the wave file and use the PlaySound() API call, I'd like to put it into a resource file so that it plays with only the EXE present.
Answer:
{ ... }
var
FindHandle, ResHandle: THandle;
ResPtr: Pointer;
begin
FindHandle := FindResource(HInstance, 'Name of your resource', 'WAVE');
if FindHandle <> 0 then
begin
ResHandle := LoadResource(HInstance, FindHandle);
if ResHandle <> 0 then
begin
ResPtr := LockResource(ResHandle);
if ResPtr <> nil then
SndPlaySound(PChar(ResPtr), snd_ASync or snd_Memory);
UnlockResource(ResHandle);
end;
FreeResource(FindHandle);
end;
end;
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