2010. március 31., szerda
A Class for Get Tokens, Parse Strings, Count Words, Search Tokens
Problem/Question/Abstract:
A general way for get tokens, parse strings, count words and search for a specific token on a string.
Answer:
There are many functions and ways for get a token on a string. I have written a general class for handle tokens and parse strings.
The class is named as TToken. I want to describe it with some examples.
var
xTk: TToken;
i: Integer;
s: string;
b: Boolean;
begin
xTk := TToken.Create;
{//////////
the class has some variables:
TEXT contains the string to handle
SEPS contains the set of characters that separate tokens
}
xTk.Text := 'Here is my example. Contains commas, dots and spaces.';
xTk.Seps := [' ', ',', '.'];
{//////////
with the method COUNT I can count the number of tokens.
I can use it on two ways, I can call the method and the variable NUMTOKENS save the number of tokens or I can assign the method to a memory variable. Here is the example of the two ways.
}
i := xTk.Count;
ShowMessage(IntToStr(i));
ShowMessage(IntToStr(xTk.NumTokens));
{//////////
When I want to search all tokens on a sequential way Im going to use the methods FIRT and NEXT. Im going to use two Variables: MORETOKENS and LASTTOKEN. MORETOKENS is a boolean variabale that indicates that after I execute the First or Next method I have a token that is saved on the LASTTOKEN variable
}
xTk.First;
while xTk.MoreTokens do
begin
ShowMessage(xTk.LastToken);
xTk.Next;
end;
{//////////
I can assign the Firt and Next method to a memory variable and I can use the variable NOTOKEN that contains the negative value of MORETOKENS
}
s := xTk.First;
while not xTk.NoToken do
begin
ShowMessage(s);
s := xTk.Next;
end;
{//////////
I can search for a specific token with the SEARCH method
}
b := xTk.Search('IS');
if b then
ShowMessage('Found it')
else
ShowMessage('Not found it');
b := xTk.Search('YOUR');
if b then
ShowMessage('Found it')
else
ShowMessage('Not found it');
xTk.Free;
end;
The class is:
unit UToken;
{
Class for handle Tokens
Author: Alejandro Castro
}
interface
uses SysUtils;
type
TToken = class(Tobject)
private
xCharText: string;
function xGetToken(xText: string): string;
public
Seps: set of char; // Separators
Text: string; // string to handle
LastToken: string; // token readed with first or next method
NoToken: Boolean; // flag that indicate that there ARENT more tokens
MoreTokens: Boolean; // flag that indicate that there ARE more tokens
NumTokens: Integer; // no of tokens on Text
constructor Create;
function Count: Integer; // count the number of tokens
function First: string; // Find the First Token
function Next: string; // Find the Next Token
function Search(TokSearch: string): Boolean; // Search for a specific token
end;
implementation
constructor TToken.Create;
begin
Seps := [];
Text := '';
xCharText := '';
NoToken := True;
MoreTokens := False;
LastToken := '';
end;
function TToken.Count: Integer;
var
i, xLen: Integer;
xFlag: Boolean;
begin
NumTokens := 0;
xLen := length(Text);
i := 1;
xFlag := False;
while (i <= xLen) and (xLen <> 0) do
begin
if (Text[i] in Seps) then
xFlag := False
else
begin
if (not xFlag) then
begin
xFlag := True;
inc(NumTokens);
end;
end;
inc(i);
end;
Result := NumTokens;
end;
function TToken.Next: string;
begin
Result := xGetToken(xCharText);
LastToken := Result;
if Result = '' then
NoToken := True
else
NoToken := False;
MoreTokens := not NoToken;
end;
function TToken.First: string;
begin
Result := xGetToken(Text);
LastToken := Result;
if Result = '' then
NoToken := True
else
NoToken := False;
MoreTokens := not NoToken;
end;
function TToken.xGetToken(xText: string): string;
var
i, xLen: Integer;
xFlag, xAgain: Boolean;
begin
Result := '';
xLen := length(xText);
i := 1;
xFlag := False;
xAgain := True;
while (i <= xLen) and (xLen <> 0) and (xAgain) do
begin
if (xText[i] in Seps) then
begin
xAgain := (xAgain and (not xFlag));
xFlag := False
end
else
begin
if (not xFlag) then
begin
xFlag := True;
xAgain := true;
end;
Result := Result + xText[i];
end;
inc(i);
end;
xCharText := copy(xText, i, xLen);
end;
function TToken.Search(TokSearch: string): Boolean;
var
xAgain: Boolean;
begin
Result := False;
xAgain := True;
First;
while (not noToken) and (xAgain) do
begin
if UpperCase(LastToken) = UpperCase(TokSearch) then
begin
Result := true;
xAgain := False;
end;
Next;
end;
end;
end.
Component Download: http://www.baltsoft.com/files/dkb/attachment/UToken.zip
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