2006. október 26., csütörtök

How can I create a system wide keyboard hook under Win32?


Problem/Question/Abstract:

How can I create a system wide keyboard hook under Win32?

Answer:

I found the following code posted in a newsgroup. Since it is asked frequently, I add it here.

Comments:

The following example demonstrates creating a system wide windows hook under Win32. The example provides both the code for the system hook dll and an example application. The hook function that we will create will also demonstrate advanced coding techniques such as sharing global memory across process boundaries using memory mapped files, sending messages from the key hook function back to the originating application, and dynamic loading of a dll at runtime.

The example keyboard hook that we create will keep a count of the number of keystrokes a user enters on the keyboard. Further, we will demonstrate trapping the enter key, and passing a message back to the application that initiated the keyboard hook each time the enter key is pressed. Finally, we will demonstrate trapping the left arrow key and instead of letting it through to the current application, we will instead replace it with a right arrow keystroke. (Note: that this can cause much confusion to a unsuspecting user).


library TheHook;

uses
  Windows, Messages, SysUtils;

{Define a record for recording and passing information process wide}
type
  PHookRec = ^THookRec;
  THookRec = packed record
    TheHookHandle: HHOOK;
    TheAppWinHandle: HWnd;
    TheCtrlWinHandle: HWnd;
    TheKeyCount: DWord;
  end;

var
  hObjHandle: THandle; {Variable for the file mapping object}
  lpHookRec: PHookRec;
  {Pointer to our hook record}

procedure MapFileMemory(dwAllocSize: DWord);
begin { MapFileMemory }
  {Create a process wide memory mapped variable}
  hObjHandle := CreateFileMapping($FFFFFFFF, nil, PAGE_READWRITE, 0,
    dwAllocSize, 'HookRecMemBlock');
  if (hObjHandle = 0) then
  begin
    MessageBox(0, 'Hook DLL', 'Could not create file map object', mb_Ok);
    exit
  end { (hObjHandle = 0) };
  {Get a pointer to our process wide memory mapped variable}
  lpHookRec := MapViewOfFile(hObjHandle, FILE_MAP_WRITE, 0, 0, dwAllocSize);
  if (lpHookRec = nil) then
  begin
    CloseHandle(hObjHandle);
    MessageBox(0, 'Hook DLL', 'Could not map file', mb_Ok);
    exit
  end { (lpHookRec = Nil) }
end; { MapFileMemory }

procedure UnMapFileMemory;
begin { UnMapFileMemory }
  {Delete our process wide memory mapped variable}
  if (lpHookRec <> nil) then
  begin
    UnMapViewOfFile(lpHookRec);
    lpHookRec := nil
  end { (lpHookRec <> Nil) };
  if (hObjHandle > 0) then
  begin
    CloseHandle(hObjHandle);
    hObjHandle := 0
  end { (hObjHandle > 0) }
end; { UnMapFileMemory }

function GetHookRecPointer: pointer
  stdcall;
begin { GetHookRecPointer }
  {Return a pointer to our process wide memory mapped variable}
  Result := lpHookRec
end; { GetHookRecPointer }

{The function that actually processes the keystrokes for our hook}

function KeyBoardProc(code: Integer; wParam: Integer; lParam: Integer):
  Integer;
  stdcall;
var
  KeyUp: bool;
  {Remove comments for additional functionability
    IsAltPressed : bool;
    IsCtrlPressed : bool;
    IsShiftPressed : bool;
   }
begin { KeyBoardProc }
  Result := 0;

  case code of
    HC_ACTION:
      begin
        {We trap the keystrokes here}
        {Is this a key up message?}
        KeyUp := ((lParam and (1 shl 31)) <> 0);

        (*Remove comments for additional functionability
       {Is the Alt key pressed}
        if ((lParam and (1 shl 29)) <> 0) then begin
          IsAltPressed := TRUE;
        end else begin
          IsAltPressed := FALSE;
        end;

       {Is the Control key pressed}
        if ((GetKeyState(VK_CONTROL) and (1 shl 15)) <> 0) then begin
          IsCtrlPressed := TRUE;
        end else begin
          IsCtrlPressed := FALSE;
        end;

       {if the Shift key pressed}
        if ((GetKeyState(VK_SHIFT) and (1 shl 15)) <> 0) then begin
          IsShiftPressed := TRUE;
        end else begin
          IsShiftPressed := FALSE;
        end;
       *)
        {if KeyUp then increment the key count}
        if (KeyUp <> false) then
        begin
          inc(lpHookRec^.TheKeyCount)
        end { (KeyUp <> false) };

        case wParam of
          {Was the enter key pressed?}
          VK_RETURN:
            begin
              {if KeyUp}
              if (KeyUp <> false) then
              begin
                {Post a bogus message to the window control in our app}
                PostMessage(lpHookRec^.TheCtrlWinHandle, WM_KEYDOWN, 0, 0);
                PostMessage(lpHookRec^.TheCtrlWinHandle, WM_KEYUP, 0, 0)
              end { (KeyUp <> false) };
              {if you wanted to swallow the keystroke then return -1}
              {else if you want to allow the keystroke then return 0}
              Result := 0;
              exit
            end; {VK_RETURN}
          {if the left arrow key is pressed then lets play a joke!}
          VK_LEFT:
            begin
              {if KeyUp}
              if (KeyUp <> false) then
              begin
                {Create a UpArrow keyboard event}
                keybd_event(VK_RIGHT, 0, 0, 0);
                keybd_event(VK_RIGHT, 0, KEYEVENTF_KEYUP, 0)
              end { (KeyUp <> false) };
              {Swallow the keystroke}
              Result := -1;
              exit
            end; {VK_LEFT}
        end { case wParam }; {case wParam}
        {Allow the keystroke}
        Result := 0
      end; {HC_ACTION}
    HC_NOREMOVE:
      begin
        {This is a keystroke message, but the keystroke message}
        {has not been removed from the message queue, since an}
        {application has called PeekMessage() specifying PM_NOREMOVE}
        Result := 0;
        exit
      end;
  end { case code }; {case code}
  if (code < 0) then
    {Call the next hook in the hook chain}
    Result := CallNextHookEx(lpHookRec^.TheHookHandle, code, wParam, lParam)
end; { KeyBoardProc }

procedure StartKeyBoardHook
  stdcall;
begin { StartKeyBoardHook }
  {if we have a process wide memory variable}
  {and the hook has not already been set...}
  if ((lpHookRec <> nil) and (lpHookRec^.TheHookHandle = 0)) then
  begin
    {Set the hook and remember our hook handle}
    lpHookRec^.TheHookHandle := SetWindowsHookEx(WH_KEYBOARD, @KeyBoardProc,
      HInstance, 0)
  end { ((lpHookRec <> Nil) and (lpHookRec^.TheHookHandle = 0)) }
end; { StartKeyBoardHook }

procedure StopKeyBoardHook
  stdcall;
begin { StopKeyBoardHook }
  {if we have a process wide memory variable}
  {and the hook has already been set...}
  if ((lpHookRec <> nil) and (lpHookRec^.TheHookHandle <> 0)) then
  begin
    {Remove our hook and clear our hook handle}
    if (UnHookWindowsHookEx(lpHookRec^.TheHookHandle) <> false) then
    begin
      lpHookRec^.TheHookHandle := 0
    end { (UnHookWindowsHookEx (lpHookRec^.TheHookHandle) <> false) }
  end { ((lpHookRec <> Nil) and (lpHookRec^.TheHookHandle <> 0)) }
end; { StopKeyBoardHook }

procedure DllEntryPoint(dwReason: DWord);
begin { DllEntryPoint }
  case dwReason of
    Dll_Process_Attach:
      begin
        {if we are getting mapped into a process, then get}
        {a pointer to our process wide memory mapped variable}
        hObjHandle := 0;
        lpHookRec := nil;
        MapFileMemory(sizeof(lpHookRec^))
      end;
    Dll_Process_Detach:
      begin
        {if we are getting unmapped from a process then, remove}
        {the pointer to our process wide memory mapped variable}
        UnMapFileMemory
      end;
  end { case dwReason }
end; { DllEntryPoint }

exports
  KeyBoardProc name 'KEYBOARDPROC',
  GetHookRecPointer name 'GETHOOKRECPOINTER',
  StartKeyBoardHook name 'STARTKEYBOARDHOOK',
  StopKeyBoardHook name 'STOPKEYBOARDHOOK';

begin
  {Set our Dll's main entry point}
  DLLProc := @DllEntryPoint;
  {Call our Dll's main entry point}
  DllEntryPoint(Dll_Process_Attach)
end.

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