2006. június 5., hétfő
How to print bitmaps
Problem/Question/Abstract:
How to print bitmaps
Answer:
I use this function for printing bitmaps and it has never failed so far. R is the restangle on the printer canvas that the printout must fit in:
procedure StretchPrint(R: TRect; ABitmap: Graphics.TBitmap);
var
dc: HDC;
isDcPalDevice: Bool;
hDibHeader: THandle;
pDibHeader: pointer;
hBits: THandle;
pBits: pointer;
ppal: PLOGPALETTE;
pal: hPalette;
Oldpal: hPalette;
i: integer;
begin
pal := 0;
OldPal := 0;
{Get the screen dc}
dc := GetDc(0);
{Allocate memory for a DIB structure}
hDibHeader := GlobalAlloc(GHND, sizeof(TBITMAPINFO) + (sizeof(TRGBQUAD) * 256));
{get a pointer to the alloced memory}
pDibHeader := GlobalLock(hDibHeader);
{fill in the dib structure with info on the way we want the DIB}
FillChar(pDibHeader^, sizeof(TBITMAPINFO) + (sizeof(TRGBQUAD) * 256), #0);
PBITMAPINFOHEADER(pDibHeader)^.biSize := sizeof(TBITMAPINFOHEADER);
PBITMAPINFOHEADER(pDibHeader)^.biPlanes := 1;
PBITMAPINFOHEADER(pDibHeader)^.biBitCount := 8;
PBITMAPINFOHEADER(pDibHeader)^.biWidth := ABitmap.width;
PBITMAPINFOHEADER(pDibHeader)^.biHeight := ABitmap.height;
PBITMAPINFOHEADER(pDibHeader)^.biCompression := BI_RGB;
{find out how much memory for the bits}
GetDIBits(dc, ABitmap.Handle, 0, ABitmap.height, nil, TBitmapInfo(pDibHeader^),
DIB_RGB_COLORS);
{Alloc memory for the bits}
hBits := GlobalAlloc(GHND, PBitmapInfoHeader(pDibHeader)^.BiSizeImage);
{Get a pointer to the bits}
pBits := GlobalLock(hBits);
{Call fn again, but this time give us the bits!}
GetDIBits(dc, ABitmap.Handle, 0, ABitmap.height, pBits, PBitmapInfo(pDibHeader)^,
DIB_RGB_COLORS);
{Release the screen dc}
ReleaseDc(0, dc);
{Just incase the printer drver is a palette device}
isDcPalDevice := false;
if GetDeviceCaps(Printer.Canvas.Handle, RASTERCAPS) and RC_PALETTE = RC_PALETTE then
begin
{Create palette from dib}
GetMem(pPal, sizeof(TLOGPALETTE) + (255 * sizeof(TPALETTEENTRY)));
FillChar(pPal^, sizeof(TLOGPALETTE) + (255 * sizeof(TPALETTEENTRY)), #0);
pPal^.palVersion := $300;
pPal^.palNumEntries := 256;
for i := 0 to (pPal^.PalNumEntries - 1) do
begin
pPal^.palPalEntry[i].peRed := PBitmapInfo(pDibHeader)^.bmiColors[i].rgbRed;
pPal^.palPalEntry[i].peGreen := PBitmapInfo(pDibHeader)^.bmiColors[i].rgbGreen;
pPal^.palPalEntry[i].peBlue := PBitmapInfo(pDibHeader)^.bmiColors[i].rgbBlue;
end;
pal := CreatePalette(pPal^);
FreeMem(pPal, sizeof(TLOGPALETTE) + (255 * sizeof(TPALETTEENTRY)));
oldPal := SelectPalette(Printer.Canvas.Handle, Pal, false);
isDcPalDevice := true
end;
{send the bits to the printer}
StretchDiBits(Printer.Canvas.Handle, R.Left, R.Top, R.Right - R.Left,
R.Bottom - R.Top, 0, 0, ABitmap.Width, ABitmap.Height, pBits,
PBitmapInfo(pDibHeader)^, DIB_RGB_COLORS, SRCCOPY);
{Just incase you printer drver is a palette device}
if isDcPalDevice = true then
begin
SelectPalette(Printer.Canvas.Handle, oldPal, false);
DeleteObject(Pal);
end;
{Clean up allocated memory}
GlobalUnlock(hBits);
GlobalFree(hBits);
GlobalUnlock(hDibHeader);
GlobalFree(hDibHeader);
end;
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