2004. március 12., péntek
How to synchronize two controls
Problem/Question/Abstract:
I have a frame with two panels on it (right and left). The left panel is a pretty standard treeview. The right panel is a representation of the data record for the selected node in the tree view. The right panel is dynamic, that is it is constructed on the fly at run time as the users have the ability to define what fields they wish to show and what the labels are for those fields.
I need the right panel to change the treeview node text when the record in the right panel is posted. The general consensus is that it'd best be done with a callback, but I've never done one before. Can anyone give me a simple example of how to do this?
Answer:
What you are describing is a Mediator Pattern. In essence, you set up a class which is aware of your two (or more) components. Set up properties to record changes and then in the appropriate event handler, simply assign the new values. The Mediator is solely responsible for synchonizing the two.
Very simple example (yours will be slightly more complex, but surprisingly probably won't have too much more code):
TEditBoxMediator = class
private
FIsChanging: boolean;
FFirstBox: TEdit;
FSecondBox: TEdit;
function GetText: string;
procedure SetText(Value: string);
public
property Text: string read GetText write SetText;
constructor Create(const FirstBox, SecondBox: TEdit);
end;
constructor TEditBoxMediator.Create(const FirstBox, SecondBox: TEdit);
begin
inherited Create;
FFirstBox := FirstBox;
FSecondBox := SecondBox;
FIsChanging := False;
end;
function TEditBoxMediator.GetText: string;
begin
Result := FFirstBox.Text;
end;
procedure TEditBoxMediator.SetText(Value: string);
begin
if FIsChanging then
Exit;
FIsChanging := True;
if FFirstBox.Text <> Value then
FFirstBox.Text := Value;
if FSecondBox.Text <> Value then
FSecondBox.Text := Value;
FIsChanging := False;
end;
procedure TForm1.Create {...}
begin
FEditBoxMediator := TEditBoxMediator.Create(Edit1, Edit2);
end;
procedure TForm1.Edit1Change(Sender: TObject);
begin
FEditBoxMediator.Text := Edit1.Text;
end;
and so on.
The idea is that the mediator handles the changes (and uses the internal flag to prevent an endless
loop).
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