2008. október 22., szerda
Creating a component at runtime
Problem/Question/Abstract:
I want to create a button in code, put it on a form and attach a procedure to its click event. How can I get the click event linked to a predefined procedure name from code? I assume the IDE linking in the object browser is key to the answer, but I want to do this at run time, not in development.
Answer:
Thank God for object-oriented environments! First of all, you can assign any object's method to another method as long as it has the same form. Look at the code below:
{This method is from another button that when pressed will create
the new button.}
procedure TForm1.Button1Click(Sender: TObject);
var
btnRunTime: TButton;
begin
btnRunTime := TButton.Create(form1);
with btnRunTime do
begin
Visible := true;
Top := 64;
Left := 200;
Width := 75;
Caption := 'Press Me';
Name := 'MyNewButton';
Parent := Form1;
OnClick := ClickMe;
end;
end;
{This is the method that gets assigned to the new button's OnClick method}
procedure TForm1.ClickMe(Sender: TObject);
begin
with (Sender as TButton) do
ShowMessage('You clicked me');
end;
As you can see, I created a new method called ClickMe, which was declared in the private section of Form1:
type
TForm1 = class(TForm
...
...
private
procedure ClickMe(Sender: TObject);
published
end;
There's no way to write code at run time, so it has to pre-exist. Fortunately with Delphi, you can perform re-assignment of methods to other methods in code. This duplicates assigning all the OnClick methods of a bunch of buttons to a single button's OnClick that you can do in the Object Inspector. You're just doing it in code.
So why does this work?
Event handlers are really nothing more than pointers to procedures. In the object code, they're declared something like the following:
type
TNotifyEvent = procedure(Sender: TObject) of object;
TMouseEvent = procedure(Sender: TObject; Button: TMouseButton; Shift:
TShiftState; X, Y: Integer) of object;
Then, properties in the components are assigned these types. For instance, an OnClick for a button as seen in the Object Inspector is a TNotifyEvent and is declared in the component code as follows:
property OnClick: TNotifyEvent read FOnClick write FOnClick;
All this means is: When this event occurs, execute a method that has the structure that's what I'm expecting (the FOnClick var). In the case of OnClick, it's a method that has a single parameter of TObject &mdash (Sender : TObject). Note that I specifically say "method," which implies that the procedure must be a member function of some object (like a form or another button), and not a generic procedure.
Regarding to the FOnClick, that's just a variable with the same type as the property; as such, it can be assigned any method that has the right structure.
In some but not all components, there's underlying behavior associated with any event that's performed by Windows message handlers. For instance, sometimes it's not enough just to declare an event handler. A button also gets its "button-ness" from the Windows messages it traps as well. For an OnClick, the specific Windows message is WM_LBUTTONUP (OnClick in the help is explained as an event that occurs when the user presses the mouse button down and releases it, which is why the user code is not executed until the button is released), and that is handled in the component code behind the scenes. It executes regardless of the code you assign to the OnClick procedure, and it is executed first. So here's pecking order:
User clicks on a button.
Windows Message code gets executed to ellicit default behavior for the component.
Any code assigned to the user event handler is then executed by a specific Windows message handler.
This is stuff you don't normally hear about, and it's important to understand the intricacies behind why something works the way it does as opposed to me just giving you a "pat" answer. What I've essentially outlined here is the way in which an event handler is created. If you want more information, I suggest you get a book that deals with this. Ray Konopka's book Building Delphi Components (or something like that) is a good reference.
Feliratkozás:
Megjegyzések küldése (Atom)
Nincsenek megjegyzések:
Megjegyzés küldése